If you chose Sequence A, then you would simply add the variable that corresponds to the place value for your explod to 10000, like so: Meaning, they must all have the same basic multiple, like this: The animations in the air files should be numbered logically. Your air file should have 10 animations that represent numbers 0 - 9 respectively. The following code assumes your number fonts have dimensions of 8x8 and are aligned at 0,0 on the axis Var(2) = floor(fvar(0) / 100) % 10 * 100 uncomment to get exact amount of hundreds Var(1) = floor(fvar(0) / 10) % 10 * 10 uncomment to get exact amount of tens Var(0) = floor(fvar(0) / 1) % 10 * 1 uncomment to get exact amount of ones
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